Posts tagged as highvinnalls
- 24 January 2020
Another year - the seventh full one of working for myself. Just enough distance from the 31st of December makes for a good time to review what I got up to in 2019, and match up some codenames to projects.
Client work is, as ever, the major focus of my work.
I wrapped up my engagement with Captionhub at the beginning of the year. CaptionHub had been a highly successful project for me. I took the technology aspect of the project from a prototype to a fully-fledged product. The small team grew; the client built a technology capacity; I learned a great deal in the process. I finally had a chance to write this work up at length, and I’m glad I’ve done so.
I spent much of 2019 working at Bulb as Lead Technologist inside their Labs department. I’d summarise Labs’ role as “product invention and business development”. That is to say: we did R&D around future products and the business units they might spawn. We then worked out what would be necessary to bring those to fruition, from both a business and customer perspective. My role was to understand, explain, and prototype technology, leading technology inside Labs, working with the designers in the unit, as well as other developers, and colleagues throughout the business.
I learned a great deal about the nature of the power and energy industry, a little the specifics of high-voltage electricity, and a fair chunk about electric cars along the way! I greatly enjoyed everyone I worked with inside Labs - Alex, Claire, James, Jenna, Lachie, and Daphne - as well as colleagues throughout the organisation, many of whom went above and beyond to assist us with our projects and research. We also got to partner with some great people outside the business, and in particular, I enjoyed working on prototypes with Pam and Ling from Intellicharge; Bulb’s trial with Intellicharge kicked off in November, a little while after I left.
My engagement at Bulb wrapped up around Week 322 of last year. My time there was codenamed Highrigg.
There’s been more teaching this year. With Hyper Island, I delivered the Digital Technologies module on their Digital Management MA for two cohorts: at the beginning of the year, in January, for the part-time cohort (who’d meet in London every month). This year, I also performed this role for the full-time students, in Manchester, in March.
I also worked on three courses for the Institute of Coding that will launch on Futurelearn in January 2020. Targeting beginners, they are two-week introductions to programming, web development in HTML/CSS, and UX design. I’ll write about them more very shortly. These courses were codenamed Longridge.
In the background, I continued to explore a few avenues around physical products.
I continued to ship kits under the Foxfield label, although I’ve not introduced any more projects. Being honest, I find product support much harder than product development, and adding new products just adds new things to support. So I’m thinking hard about what to do there: how to simplify.
The big product I worked on was 16n. This had been rolling in the background for a while in 2018; in January 2019, I decided to stop dawdling and release it to the world. 16n is a hardware-and-firmware product, sure - but it’s also an open-source product. I don’t actually make any. (Well, that’s not quite true: I have hand-built a few. But in general, I don’t make them). Instead, other people - hobbyists, small businesses - around the world have built their own - and, because of licensing, sold them to others.
I’m happy with that trade-off. The thing is in the world; other people are enjoying it and making music with it. Every time I see a picture of one in somebody’s setup, I’m happy. Also, Richie Hawtin has one.
I continued to support and provide firmware patches for 16n through the year. And now I’m thinking about what successors to it might be in 2020: I have a few ideas about how to improve the core experience of the product. How I get those to market remains to be seen.
Still: without shipping very much beyond data, I shipped a thing.
There were also perhaps a few too many prototypes behind the scenes, which fitted around work during downtime. Some of these were no-goes; a few stalled at around 90%, as I baulked at what it might take to push them over the top. Next yea,r a lesson has to be only working on things with a more defined goal, and a commitment to make them real. If it looks like it’s fun, but might not go anywhere… probably something to stop sooner. A lesson learned.
And, of course, physical/electronic products are a small part of my practice. It’s often easy to chat about them in weeknotes when other, larger work is harder to talk about - and that doesn’t always present an accurate picture of my work’s balance. Again, something to think about next year.
And that was 2019. 2020 begins by wrapping up a few pieces of client work. And then it’s time to look for new projects!
As ever, do get in touch if you’re looking for someone to work with on the shape of projects - technology (particularly on the web), invention, R&D, prototyping and strategy, playful interaction, the boundary between digital and physical - that you read about here.
- 4 August 2019
A busy week: lots of work, not a huge amount to say, as a result.
I spent four days at After the flood on High Vinnalls. This was a product development and data exploration exercise. I worked on exploring some datasets for an ongoing client project over theirs, building tools to quickly spelunk around in the data and establish signal, noise, and see what other things would reveal themselves. Not in order to visualise them, necessarily, nor to make a data-exploration product. Rather, the exploration was to support product development and invention. What products might be possible? Does the data support various ambitions?
ATF presented to the client at the end of the week, so it was an intense few days of thinking, sketching, and coding. Really good to be in the room working closely with designers as we tried to understand the shape of what we’d been given to work with.
In amongst that, I went up to Leeds on Wednesday night to spend all day THursday on a workshop at the University for Longridge. The goal of the workshop was to devise the structure and outline of three short courses I’d been writing. This too was very, very intense; I think we made good progress, but I’ll need to return to what we did in week 344 to finish up a few last things - and to be able to look back on it with the benefits of some perspective!
I also got a goahead at the weekend for an initial exploration into Dent, which may, or may not, turn into a project in due course. For now, it’s a quick pass to just see if anything is possible. This is a small hardware project - very much something on the side, but a nice backburner project if it comes off.
Phew. Busy, busy week.
- 28 July 2019
Longridge is really beginning to motor. I finished writing a the initial preparatory work for a workshop in Week 343. That was harder than planned. Lots of variables are still up in the air, and the later stages of the work are highly dependent on these ones; as a result, I sometimes get tangled trying to think about all the possible outcomes. But: I got enough done to generate the raw materials I was required to for the workshop, which was most important.
Also, the topic area is now well established around in my head, which means I have lots more thoughts still unwritten - some aren’t quite ready for that, others might emerge in the right context. I think that’s all fine: it’s the right place to be in at this point, and will be more things to feed in to the workshop next week.
Towards the end of the week, a short piece of work for After The Flood came in. I’m going to be spending the rest of Week 343 with them, working on some product exploration around data for them - coding, talking, thinking work. Looking forward to working with that team again.
I also have a small hardware project that has had some external encouragement to suggest it’s worth getting to the end of phase zero on it. Phase zero is, I suppose, the point where something reveals if it’s going to be A Thing or not. Sometimes, you do the work, and there’s just not a product there (or not one worth building); better to find that out with as little effort as possible. I’m going to finish up this exploration phase and see where it lands. For now, that means getting some PCBs spun and assembling them when they arrive.
My little React prototype is in good shape. Something clicked and I tore out lots of component-spaghetti. Now there are just enough components. All of a sudden, passing state down looks tidy, rather than baroque. I spent some time adding a few little features, and continuing to refine my knowledge of new browser APIs. It still feels like a delight to find so many browser APIs being generally supported - I come from an era where most of the Good Stuff just wans’t standard enough. And, on top of it: the little tool is beginning to feel usable.
And that’s about it. Week 343 is a busy one: in Leeds on Thursday for Longridge, and at ATF for the rest of the week.