Projects

I am a technologist and designer. I've written more about what that means, and what I bring to the projects I work on. The case studies below highlight specific projects; in them, I explore both the final outcome of the work, as well as the process of delivering it.

As well as the case studies below, I've worked on projects or consulted for organisations including Google, the BBC, The Guardian, Bulb, After The Flood, Sensible Object (now Niantic London), Good Night Lamp, and Good Form & Spectacle.

Lunar Energy: Gridshare Dynamic Brand Animation

Thinking through making to build a generative animation tool.

Mid 2024

Lunar Energy: Data Sonification

Music as a design material: describing energy data with sound

Early 2024

Lunar Energy: LED interaction engineering

A design engineering case study - helping designers design and prototype physical interactions for real-world deployment

Summer 2023

An Introduction to Coding and Design

Online courses to teach the fundamentals of programming, web markup, and UX design.

2019-20

CaptionHub

Building the world's most advanced subtitling platform.

2014-2019

16n

An open-source controller for musical instruments

2018-2019

Hyper Island: Teaching on Digital Management MA

Industry leader for module on MA course

2017-2022

When in Rome RMS

A tool for managing game audio.

Spring 2018

Variations on a Weekend Theme

An online art installation for Kettle's Yard

December 2017 - February 2018

Reservoir 13 Live

A live soundtrack for a novel

March-June 2017

Foxfield Instruments

Electronic musical instruments and kits

Autumn 2016-

Twinklr

A modern music box

January-July 2016

Doteveryone Explainers

Writing to help people understand technology

Spring 2015

Empathy Deck

An emotional Twitter bot for a gallery installation

July 2016 - October 2018

Future Speak

A radio documentary about "learning to code" and computer literacy

February-April 2015

Good Night Lamp

Design and software consultancy for an IOT startup

2012, 2016-present

Oubliette Escape Room Puzzle

An electromechanical puzzle for an escape room.

October-December 2015

Rubato

A shared-screen visualisation platform to accompany live music.

Spring 2015

Swarmize

A data-journalism platform to help editors and journalists gather and share information at volume.

May - October 2014

Workshops with Northern Film & Media

Teaching filmmakers about digital media

2014, 2016, 2017